Ghostgarden
Accessing unique outdoor garden spaces, Ghostgarden imagines an alternate narrative inspired by historical evidence. Ghostgarden takes the viewer out of the museum on a surreal journey to uncover rich cinematics and sound as they wander the garden space. Utilizing GPS technologies and pocket PC's, participants uncover the narrative as they wander the garden immersed in a mixed reality experience. Depending on the actual location of the user and GPS signal, fragments of the narrative are revealed in close relationship with the actual environment surrounding them. A mapping interface is updated in realtime, allowing the participants to identify their whereabouts, and the location of each piece of content. Sofar 3 unique Ghostgarden experiences have been developed for gardens in Finland and Australia. Ghostgarden developed in Turku, Finland was created around the Ars Nova Museum and the ancient river Aura; and explores the myths behind the museums extremely high walls. The peice was exhibited and “borrowed out” by museum visitors during the Digitally Yours exhibition at the Ars Nova museum in March 2007. The botanical gardens in Sydney are the location for another vesrion of Ghostgarden. This version, set in the late 18C, tells the story of 2 lovers who met in the gardens when it used to be a zoo. The third version takes place in New farm Park, Brisbane Australia
Big thankyous and big credits go out to The Australia council and the QLD arts council. Mike Pelletier; Engineering/ Dr Micheal Boyce; Poetics/ Luke Ilett; Sound design/ Geoff Lillemon; Animation/ Laura Krikke; research





